It’s a little change of pace this episode as HJDoom tackles a solo journaling RPG called Thousand Year Old Vampire by Tim Hutchinson in which a structured set of rules and a series of prompts help you navigate the life story of an ancient undead fiend. It’s won awards and everything but how much fun is it and does it offer anything to people coming at it from the perspective of gamebooks as a medium? Listen along to find out.
Episode 72 - Assassins of Allansia
Assassins of Allansia by Ian Livingstone with art by Robert Ball has a great premise - you are being hunted by assassins sent by Lord Azzur of Port Blacksand. Does the actual book live up to the hype? Listen along to find out.
Bonus Episode - Temple of the Spider God
It’s a listener special this episode as we play Temple of the Spider God (recommended by listener Al), a digital gamebook by Jonathan Green released in 2011 by Tin Man Games who have also produced digital adaptations of classic Fighting Fantasy games. Jonathan Green is no stranger to this podcast but does this stack up well with his usually very high standard? Listen along to find out.
Episode 66: Howl of the Werewolf
We’ve seen a fair amount of Jonathan Green lately and that’s not changing anytime soon as we play the Fighting Fantasy book Howl of the Werewolf, his 2007 book with artwork by the redoubtable Martin McKenna. We’ve got a distinctly gothic horror vibe on display here as we head into the dark realm of Lupravia in search of the monster that infected us with lycanthropy. What could possibly go wrong? Listen along to find out.
Review starts at 49:10
Bonus Episode - Way of the Tiger: Redeemer!
It’s a bittersweet bonus episode as we bid a fond farewell to the Way of the Tiger series of ninja themed gamebooks. The final volume Redeemer is by David Walters, Mark Smith, and Jamie Thomson with art by a variety of different talents. Can this series bow out strong with a book more than twenty five years in the making? Listen along to find out. Also I’ve relaunched my other podcast Popular Antiquarian. That’s exciting. You can also find it over on https://www.hauntedphonograph.com/popular-antiquarian/
Bonus Episode - Blood Sword: The Battlepits of Krarth
The Bloodsword series is a set of gamebooks which take place in the world of Dragon Warriors, the classic roleplaying game written by Dave Morris and Oliver Johnson. It’s great that they are available again but do they bring anything fresh to the table? The first book, Battlepits of Krarth, tips its hat to Deathtrap Dungeon and has art by the great Russ Nicholson (who seems to have been a regular feature on the podcast lately). There’s no less than four different characters to play and a whole host of additional combat rules. Listen along to find out if more is more in this instance.
Episode 57 - Magehunter
We’ve reached book 57 and Magehunter by Paul Mason with art by Russ Nicholson and cover art by Ian Miller. This one has a reputation for being quite the Chinese puzzle box of a gamebook but is that reputation justified? Also will we hunt a mage? Yes. Yes we will. Good job Magehunter on a fully accurate title.
Episode 54 - The Legend of Zagor
Book 54 sees us tackle Zagor, the warlock of Firetop Mountain himself for the third and so far final time. Written by Keith Martin but attributed to Ian Livingstone for some reason it sees us plunge into a new world, Amarillia and search through a magical castle in search of the items that will help us to slay the evil warlock once and for all.
Don’t forget that the Lindenbaum Prize will also be opening for submissions soon. This is your chance to win actual money for writing a 100 section gamebook. The winner will be decided by a popular vote and the considerations of a panel of judges (including me). Find all the information here: https://www.lloydofgamebooks.com/2024/11/20242025-lindenbaum-prize-announcement.html
Episode 53 - Spellbreaker
Book 53 of Fighting Fantasy is here! Spellbreaker is the debut Fighting Fantasy gamebook from Jonathan Green who has gone on to be an important creator in the gamebook sphere. With art, including cover art, by Alan Langford there’s clearly a wealth of talent on display but does that cohere into a good book? Listen along to find out.
If you’d like to support my nonsense and bag yourself a bunch of gaming goodies you can do so over at my patreon at patreon.com/hjoom.
Bonus Episode - Asterix: The Meeting of the Chieftains
It’s bonus episode time again and we’re delving into a gamebook based on one of the most successful comic books in the world, Asterix the Gaul. Meeting of the Chieftains is a full colour, magazine sized gamebook based in the madcap world of Gaul in the first century BCE. The original comic books are stone cold classics but how will the property survive translation to a new medium? Listen along to find out.
Episode 49 - Siege of Sardath
Siege of Sardath is the only book written for the Fighting Fantasy series by Keith P Phillips which means that we’ll either be sad or relieved that there’s no sequel. We’re in classic Fighting Fantasy plot territory with a mysterious evil oppressing the city of Sardath and a journey to be taken through a spider haunted forest in order to find out what has happened and set it right. Art is by Pete Knifton and the cover is by Les Edwards.
Bonus Episode - A Day in the Life
It’s another special bonus episode as I play A Day in the Life, the second gamebook written for me by my husband as a birthday present. Have you ever wanted to be a cat? Now is you chance in this unique gamebook experience. This book is available now for all my lovely patrons as a thank you for their continued support. You can join them and gain access to all the rewards for patrons by going to www.patreon.com/hjdoom and pledging as little as a single English pound. I hope you enjoy it as much as I did.
The episode end notes also include some advice on how to write a gamebook with a specific theme (including a worked example) so there’s some good stuff in there even if you don’t fancy supporting me on patreon.
Episode 48 - Moonrunner
It’s the third and final Fighting Fantasy gamebook written by Stephen Hand (with art by Martin McKenna). Will this be an exciting cap to his trilogy of books or did he use up all his good ideas on Dead of Night and Legend of the Shadow Warriors? Listen along to find out.
Don’t forget you can get a parcel of gaming materials and access to the regular reviews of stuff (mostly old stuff) over on www.patreon.com/hjdoom
Bonus Episode - Way of the Tiger: Avenger!
It’s another bonus episode and another foray into the world of Orb with Way of the Tiger: Avenger by Mark Smith and Jamie Thomson. Having survived the trials of Ninja our hero is now sent on a mission to save the world and take revenge on the man who killed their father figure. How will HJDoom do on this quest, badly or very badly? Listen along to find out.
Bonus Episode - Way of the Tiger: Ninja!
It’s time for a very exciting bonus episode as we begin looking at the classic Way of the Tiger series of adventure gamebooks, starting with the prequel. Way of the Tiger: Ninja! was released in 2014 by Megara Entertainment. It was written by David Walters with art by Mylene Villeneuve, Eric Chaussin, Aude Pfister, Matthias Sallstrom, Lisa Rafalli, Faiz Nabheebucus, and Antoine Di Lorenzo. The original game system was designed by Jamie Thomson and Mark Smith who also wrote Sword of the Samurai and Talisman of Death for the Fighting Fantasy series. Does this modern addition to the canon work? Listen along to find out.
Bonus Episode - Heroquest: The Fellowship of Four
It’s a bonus episode that’s near and dear to my heart as we tackle the first Heroquest gamebook by Dave Morris based on the insanely popular boardgame from MB Games and Games Workshop. This one is a little bit different from most gamebooks being both a short novella and a short gamebook in one. Morris did something similar with the Knightmare gamebooks. Does this approach to a gamebook work? Listen along to find out.
Bonus Episode - The Cave of Time
We’re investigating a key piece of gamebook history this episode as we explore The Cave of Time, the first proper Choose Your Own Adventure book by Edward Packard with art by Paul Granger. With 40 different endings this packs a lot of adventure into a small package. It spawned a wildly successful franchise but is this book actually any good? HJDoom plays it to find out and offers a mildly contentious and completely untested theory about the reason gamebooks exploded in the early eighties.
Bonus Episode - Legendary Kingdoms: The Valley of Bones
It’s time for a very recent gamebook, at least by the standards of this podcast. For your delight and edification HJDoom plays through Legendary Kingdoms book one, The Valley of Bones by Oliver Hulme with illustrations by Robin Smith. It was published by Spidermind Games in 2019. This is a vast tome and the playthrough only really scratches the surface but is it a case of more of a good thing or a surfeit of paragraphs. Listen along to find out.
Episode 40 - Dead of Night
We're into the 40s! Will they start with a bang? Listen along to find out as HJDoom plays through Dead of Night by Jim Bambra and Stephen Hand with art by Martin McKenna.
Bonus Episode - Diceman
Prepare yourself for zarjaz episode of Fantastic Fights as your humble host tackles a series of adventure game comics spun off from the pages of the galaxy’s greatest comic 2000AD. Diceman, featuring such characters as Judge Dredd, Rogue Trooper, Slaine, and former Republican president Ronald Reagan is a curious beast, an attempt to meld the popular adventure gamebooks of the 1980s with action oriented comics. Largely written by Pat Mills and featuring some of the UK’s finest comic book artists Diceman was a short lived experiment that’s been given a new lease of life thanks to a handsome hardcover edition collecting the entire run into a single tome. Is it any good? Listen along to find out.
